Welcome to Slidr River Valley, home to the strong, the brave, and the resilient. Challenging the odds surmounting against them, the Houses of equine fight in a power struggle for ultimate control over the Valley. With the Bloodless fading away after the First Great Winter of Three, Fimbulvetr, the Slidr River Valley is in a state of discord as the Houses throw themselves into an arms race for power. From predators to the gods themselves every day ushers in a new obstacle to overcome. Fimbulvetr is a literate intermediate-advanced fantasy horse role-play with a survivalist concept. The environment is designed to work against your characters as they move forward in their journey through the arcana riddled realm of Slidr River Valley. With an immense history and lore, we encourage our members to create locals and "outsiders" alike.

▶︎ 9.9.18 We are holding an activity check! (Read more!)

8.15.18 New and improved spotlights have arrived! Vote for your Of the Season now! (Read more!)

07.25.18 Please welcome Cinder and Agrize to the staff team!

07.24.18 Mandate updates, House leadership, and new layouts! Whaaa? (Read more!)

07.02.18 Mod auditions, SWP updates, and OTM announcements, oh my! (Read more!)

06.25.18 OTM nominations are open for July! (Read more!)

06.10.18 A much needed (brief) update has been posted. (Read more!)

03.27.18 Several OOC actions can now be redeemed for crystals! (Read more!)

03.21.18 The Slidr River Valley now has a (wip) map! (Find it here!)

03.12.18 Fim has some new staff! Congratulate Briallu and Randalin next time you seen them! (Read more!)

03.05.18 Moderator auditions are upon us! Think you can benefit Fim as a staff member? (Read more!)

02.28.18 Clarifications have been made to the "How To Join" section of the guide book, and OTMs have been announced! (Read More!)

02.25.18 OTM voting has opened! Select your winners today! (Read more!)

02.21.18 OTM nominations are open! (Read more!)

02.14.18 Happy Valentine's Day everyone! Fim is announcing Auditions for the Ambrosius Sovereign and a new Spiritborne! (Read more!)

02.13.18 "Kcsssh, Houston, we're ready for landing..." You heard it! The new Fim is open! (Read more!)

Autumn Year 501 | The heat has broken, and the trees of the Valley begin their transition from emerald to citrine and rubine. The temperatures steadily drop as the progression of Autumn claims all of the Slidr River Valley and plunges it into the hallowed solstace. Snow already weightlessly falls from the sky on cold nights - especially to the North and West. The Laurel Alps and Frior Mountain Range begin the process of wrapping themselves in thick white blankets of snow, leaving the once purple snowcapped border of the continent a stark white crescendo on the horizon. To the East, the heat wave has finally broken. The staggering temperatures have fallen simply from the harsh miles of wind sweeping from the mountainous vales and into the bowl of the desert. Those huddling in the Frekr Oasis for salvation will find the nights frigid. Best light the plinth fires and stock up for the winter, for it is just around the corner.

▶︎ 10.17.18 Higurashi Kagura is now the Jarl of Grosugr!

10.15.18 Vromme is holding a House meeting! (Read more!)

10.11.18 Ambrosius is holding a grand party! All of the Valley is welcome! (Read more!)

10.06.18 The Challenge for Vromme's throne is complete! Congratulations, Bones! (Read more!)

09.17.18 Vromme's throne is once again empty! Will someone come forward to claim it? (Read more!)

09.01.18 Autumn has descended upon the Slidr River Valley and Vetr Wasteland!

06.14.18 SWP alert! The gory remains of killings litter the Red Wood's Last Stand. What could this mean for the Valley? Read more!

Character of the Season


Thread of the Season

Blood Moon Falling!
Ad & Aff Plotting Updates FAQ Mandates Outpost Lore Discord

[P] cold corridors and testaments


10 Autumn ☁
played by Soupi
75 crystals
26 posts

Cast out from the West, his third eye - and in suite sapphire pair - turned to the one other item in this realm that would satisfy his time. Somewhere in those autumnal woods and chilling mornings that thrice broken moon had taken her own path in this foreign land. A fog laden morn welcomed him with a nip upon his final days in the West. The temperatures that had clung to those high summits where he'd met Giovanni seemed to have descended upon the vales below, plummeting the morning hours into these hazy, mysterious ensembles that parents warn their children of. But there was no fear in Tywin's heart as he set his flints to the moist, frost laced sod and into the depths of the central territories.

While birdsong failed to fill the canopies of the forest a silence fell over the lands like a thick cloak, suffocating but (somehow) appreciated. Tywin's harks had little to be distracted by despite his skill for remaining quite focused so his mind was allowed to scamper, unbridled, about the most recent events in his idle search for that once Carinae queen. He'd been foiled after his expedition to the West, and while the young soldier had shooed him away rather than extended citizenship, it was not all lost. An old an resting giant had taken an eternal slumber to their south western borders, a cavernous ravine stretching through the lonely mountain that the Tryggr people called home. When he'd left, he'd asked an old guard who had pointed him the appropriate direction out but also what lands had laid where he'd ventured, where he'd slain the creature made of his own blood and awakened something within. "Arrhule," the lord said quietly, eyeing Tywin. It was all he needed, and Tywin had promptly set off.

Of course, his temporary banish from Tryggr was adding an obstacle to his procurement of Arrhule but all good things come to those who wait. But his mind had wandered, and for a moment Tywin came to a halt. Visage high, columns of steam rose from his nostrils as they weightlessly rose skyward. Dampness had clung to his cornets, prickling his bone with icy nails that rooted into his appendages. Glacier markings of his face seem ghostly in the warm but haunting ambience of the Marshian Woods. Their fiery canopies were hardly the visible, and the moss that speckled these lands like beauty marks seemed to help encapsulate the shadows and ambiguity of the visibility. Another brume, thicker than the rest, rose from Tywin's nostril as he released a constrained snort. It'd be fruitless searching this realm on hoof. So Tywin wondered...

His audits fell back onto his crown and for a moment black shrouds hid his striking visionaries. The stag fell as silent as the marshland wood around him, before blood pools wept into his shoulders, manifesting from seemingly no where. Soon the liquid began to bubble, and finally burst with splatters of rubine liquid as crimson wings conjured along his shoulders. An unsightly grunt left his maw, and a drop of blood gleamed from his nose, but a wicked smile lifted his icy lips. "What beats a bird eyes view..." he murmured to himself, casting his visage upwards to the steely blades of light pouring through the fog. With a heave, the liquid formed wings swept Tywin into the air, three more and he had enough power to burst through the canopy, and more still, he rose to ride the autumnal gales.

W C: 585
T A G: Arête or @[Ozereus]
M U S E: 3.5/5
O O C: whoops my hand slipped

powerplay excused
within reasonable limits!
always tag responses.

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