Welcome to Slidr River Valley, home to the strong, the brave, and the resilient. Challenging the odds surmounting against them, the Houses of equine fight in a power struggle for ultimate control over the Valley. With the Bloodless fading away after the First Great Winter of Three, Fimbulvetr, the Slidr River Valley is in a state of discord as the Houses throw themselves into an arms race for power. From predators to the gods themselves every day ushers in a new obstacle to overcome. Fimbulvetr is a literate intermediate-advanced fantasy horse role-play with a survivalist concept. The environment is designed to work against your characters as they move forward in their journey through the arcana riddled realm of Slidr River Valley. With an immense history and lore, we encourage our members to create locals and "outsiders" alike.

▶︎ 9.9.18 We are holding an activity check! (Read more!)

8.15.18 New and improved spotlights have arrived! Vote for your Of the Season now! (Read more!)

07.25.18 Please welcome Cinder and Agrize to the staff team!

07.24.18 Mandate updates, House leadership, and new layouts! Whaaa? (Read more!)

07.02.18 Mod auditions, SWP updates, and OTM announcements, oh my! (Read more!)

06.25.18 OTM nominations are open for July! (Read more!)

06.10.18 A much needed (brief) update has been posted. (Read more!)

03.27.18 Several OOC actions can now be redeemed for crystals! (Read more!)

03.21.18 The Slidr River Valley now has a (wip) map! (Find it here!)

03.12.18 Fim has some new staff! Congratulate Briallu and Randalin next time you seen them! (Read more!)

03.05.18 Moderator auditions are upon us! Think you can benefit Fim as a staff member? (Read more!)

02.28.18 Clarifications have been made to the "How To Join" section of the guide book, and OTMs have been announced! (Read More!)

02.25.18 OTM voting has opened! Select your winners today! (Read more!)

02.21.18 OTM nominations are open! (Read more!)

02.14.18 Happy Valentine's Day everyone! Fim is announcing Auditions for the Ambrosius Sovereign and a new Spiritborne! (Read more!)

02.13.18 "Kcsssh, Houston, we're ready for landing..." You heard it! The new Fim is open! (Read more!)

Autumn Year 501 | The heat has broken, and the trees of the Valley begin their transition from emerald to citrine and rubine. The temperatures steadily drop as the progression of Autumn claims all of the Slidr River Valley and plunges it into the hallowed solstace. Snow already weightlessly falls from the sky on cold nights - especially to the North and West. The Laurel Alps and Frior Mountain Range begin the process of wrapping themselves in thick white blankets of snow, leaving the once purple snowcapped border of the continent a stark white crescendo on the horizon. To the East, the heat wave has finally broken. The staggering temperatures have fallen simply from the harsh miles of wind sweeping from the mountainous vales and into the bowl of the desert. Those huddling in the Frekr Oasis for salvation will find the nights frigid. Best light the plinth fires and stock up for the winter, for it is just around the corner.


▶︎ 09.17.18 Vromme's throne is once again empty! Will someone come forward to claim it? (Read more!)

09.01.18 Autumn has descended upon the Slidr River Valley and Vetr Wasteland!

06.14.18 SWP alert! The gory remains of killings litter the Red Wood's Last Stand. What could this mean for the Valley? Read more!

05.15.18 Vromme's throne has been claimed! All hail Geminus!

04.28.18 Vromme's throne is empty and needs a new Sovereign! (Read more!)

04.07.18 Strange forces awaken in the territories! What ever could have caused them? Ambrosius, Vromme, Tryggr, and Exiles. And Andante takes the Tryggr throne!

03.13.18 An Ambrosius Sovereign rises; long live Caelian!

02.15.18 An aurora borealis is shining at Smár Lake! Check it out!

Character of the Season

Faelan!

Thread of the Season

Blood Moon Falling!
Ad & Aff Plotting Updates FAQ Mandates Outpost Graphics Discord

Aideen Brinnan

"You aren't from around here, are you?" "Definitely not local." || Aideen Brinnan || Little Fire || Apologies for the solid blocks of text. For some reason it refuses to show paragraphs? I dunno.

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|| She is as smoke on the wind. Inconstant. Ever in motion. || Aideen's pelt, when free of its winter fluff and dullness, is as sleek and slippery as an eel's skin, coloured like polished steel, or wet slate, or as a cirrus cloud rapidly becoming cumulonimbus. A grulla filly with a dual-tone mane and tail, easily identified by the 'primitive' raven black markings blooming over her coat, she is a living model of the dun factor. The main and tail are thick and of an irritable, easily dirtied length, touched with a silver dapple dilution to turn black hairs cream. Barred markings overtake the dark points of her legs and circle her ears. A prominent double shoulder stripe and several slender, broken 'sawtooth' rib barring marks arc down and away from a thick dorsal stripe. A sooty half-mask stretches from the filly's muzzle up the nasal bone and jaw bone, stopping just below her eyes. Hiding beneath a long forelock, cobwebbing spreads over and down her poll. Aideen is graced with a stout and sturdy conformation. Short-backed and deep-chested, she is quick off the mark, can turn on a dime and would be called for a liar if she redirected any rumours and whisperings as to her formidable natural stamina. She struggles to maintain high speeds over a great distance, though, much to her disappointment. Built more solidly than may be expected, with muscled legs and a stocky neck complete with full crest, the filly is more than happy to - and is certainly capable of - throwing her weight around. Her hooves are as hard as rock, matte black like a river stone left to dry, and leave her neither pigeon-toed nor cursed with cows feet. The hocks are straight, pasterns strong. Her eyes are where things get truly interesting. The irises are a hypnotic swirl of summer golds and autumn browns that melt into an abysmally dark pupil, and once looked at, full in the face, one can be easily lured into utter rapture at their intensity. They are framed quite suitably by the open leather chaffron that sits comfortably on her face, a practical piece of gear that she rarely takes off, and cannot remove without either help or great difficulty.
Aideen is an individual with serious scars left in the wake of her past. She habitually shoves aside her emotions as a way of 'moving on' from her past struggles, and has difficulty warming up to others. Friends are not something she is well-versed in as of late, having spent a great deal of her life in a certain degree of isolation from her peers outside a professional environment. For that reason, also, she is no good at romance, with very little experience of love and passion. Aideen is a loyal mare, willing to follow a campaign she believes in to her dying breath. Having been raised raised in a cohesive - if somewhat violent - community, her herd instincts are strong. The desire to feel part of a larger whole is something which gnaws at her incessantly; the need to belong is overwhelming. She is capable of dealing with solitude, as long as it is not an empty, purposeless seclusion, but always, the safety of the many overpowers the freedom of the few. The mare is quick to anger at the first sign of a threat to her pride or the reputation of someone she believes to be more valuable with their honour and standing intact; particularly those she falls in with, and her superiors. Violence is a tried and true method in her eyes, something she will never flinch at or shy away from. Shortly, she struggles to express herself, and as a result internalises a great deal of her emotions, leaving her with a prickly and slightly unapproachable demeanour. She'll fight like a beserker for whoever and whatever she believes in, with absolutely zero regrets.
|| Follow your hoofprints. They will lead you home. || Born into the tribe Makhi, of clan Zephyros. Aideen was sired by the powerful and pious Ashyr, a warlord on her home world of grulla colouring. It is from here that she earned her primitive markings. Her dam, Electra, was an equally formidable mare, flaxen chestnut (and a carrier of the silver dapple dilution gene) beneath the decadence of her tribe's ceremonial paints. The first few months of Aideen's life were spent on the move. She was raised a nomad, her clan and its tribes only congregating in one place for a few weeks during the spring. Shortly after her second birthday, war broke out across her homeland as her clan locked horns with another clan. Too old to hide, but too young to fight, it was Aideen's job to hold the line at home, where she was working long hours as a scout, her endurance and keen eyes perfect for the job. The young mare never saw her second Spring Gathering, or her third, for that matter. War sucked the life and joy from her entire clan, who were forced by the circumstances to abandon their nomadic ways in order to defend themselves and their most precious values. The fighting, it seemed, was never ending, and had now waged for most of her life, and while the fight itself, broke many, its consequences were what truly affected Aideen. Her proud, savage sire, the stallion she had both feared and revered, was slain by the enemy, his corpse set aflame at the edge of the outposts surrounding the territory that the Zephyros clan had claimed for themselves. Mad with grief at finding her slaughtered sire's blazing body - barely recognisable but for the insignia on his war-helm - Aideen turned and fled, abandoning her post and leaving behind everything she had once known and held dear. Unbeknownst to her, Aideen's dam died only weeks later, succumbing to infection from a fall that left her with a shattered cannon bone. In her wanderings, Aideen stumbled upon the Bifrost and, moving forward, with her cards close to her chest, left her old clan-life behind. The only thing which serves as a reminder to her past existence is the leather scout's helm that clings to her visage.
|| "Magic is long since lost to my people, and I am no miracle." ||
Currently? None.
Currently? None.
ooc Ironteeth
posts1 view all
rank Nonpartisan
age & season 3 Summer ☀︎
species Equine
height 15.2hh
sex Mare
mate N/A
status Offline
crystals 20

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