Welcome to Slidr River Valley, home to the strong, the brave, and the resilient. Challenging the odds surmounting against them, the Houses of equine fight in a power struggle for ultimate control over the Valley. With the Bloodless fading away after the First Great Winter of Three, Fimbulvetr, the Slidr River Valley is in a state of discord as the Houses throw themselves into an arms race for power. From predators to the gods themselves every day ushers in a new obstacle to overcome. Fimbulvetr is a literate intermediate-advanced fantasy horse role-play with a survivalist concept. The environment is designed to work against your characters as they move forward in their journey through the arcana riddled realm of Slidr River Valley. With an immense history and lore, we encourage our members to create locals and "outsiders" alike.

▶︎ 9.9.18 We are holding an activity check! (Read more!)

8.15.18 New and improved spotlights have arrived! Vote for your Of the Season now! (Read more!)

07.25.18 Please welcome Cinder and Agrize to the staff team!

07.24.18 Mandate updates, House leadership, and new layouts! Whaaa? (Read more!)

07.02.18 Mod auditions, SWP updates, and OTM announcements, oh my! (Read more!)

06.25.18 OTM nominations are open for July! (Read more!)

06.10.18 A much needed (brief) update has been posted. (Read more!)

03.27.18 Several OOC actions can now be redeemed for crystals! (Read more!)

03.21.18 The Slidr River Valley now has a (wip) map! (Find it here!)

03.12.18 Fim has some new staff! Congratulate Briallu and Randalin next time you seen them! (Read more!)

03.05.18 Moderator auditions are upon us! Think you can benefit Fim as a staff member? (Read more!)

02.28.18 Clarifications have been made to the "How To Join" section of the guide book, and OTMs have been announced! (Read More!)

02.25.18 OTM voting has opened! Select your winners today! (Read more!)

02.21.18 OTM nominations are open! (Read more!)

02.14.18 Happy Valentine's Day everyone! Fim is announcing Auditions for the Ambrosius Sovereign and a new Spiritborne! (Read more!)

02.13.18 "Kcsssh, Houston, we're ready for landing..." You heard it! The new Fim is open! (Read more!)

Autumn Year 501 | The heat has broken, and the trees of the Valley begin their transition from emerald to citrine and rubine. The temperatures steadily drop as the progression of Autumn claims all of the Slidr River Valley and plunges it into the hallowed solstace. Snow already weightlessly falls from the sky on cold nights - especially to the North and West. The Laurel Alps and Frior Mountain Range begin the process of wrapping themselves in thick white blankets of snow, leaving the once purple snowcapped border of the continent a stark white crescendo on the horizon. To the East, the heat wave has finally broken. The staggering temperatures have fallen simply from the harsh miles of wind sweeping from the mountainous vales and into the bowl of the desert. Those huddling in the Frekr Oasis for salvation will find the nights frigid. Best light the plinth fires and stock up for the winter, for it is just around the corner.

▶︎ 10.17.18 Higurashi Kagura is now the Jarl of Grosugr!

10.15.18 Vromme is holding a House meeting! (Read more!)

10.11.18 Ambrosius is holding a grand party! All of the Valley is welcome! (Read more!)

10.06.18 The Challenge for Vromme's throne is complete! Congratulations, Bones! (Read more!)

09.17.18 Vromme's throne is once again empty! Will someone come forward to claim it? (Read more!)

09.01.18 Autumn has descended upon the Slidr River Valley and Vetr Wasteland!

06.14.18 SWP alert! The gory remains of killings litter the Red Wood's Last Stand. What could this mean for the Valley? Read more!

Character of the Season


Thread of the Season

Blood Moon Falling!
Ad & Aff Plotting Updates FAQ Mandates Outpost Lore Discord

Jesrith da Analas

Jesrith da Analas

the glass-eyed doll

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It is generally incorrect to say that the first thing one notices about Jesrith is her height, but it is not an insignificant piece of information. She stands only thirteen hands and three inches tall, and quite enjoys being treated like an innocent little child. Even if she's really not all too innocent and definitely not really childlike, so she could associate more with a doll. Seen everything, but could't change herself without shattering. She tends to move with grace, her steps methodical with the appearance that it was planned and rehearsed weeks and months in advance, though of course one such as she needed only a moment to find her perfection. She is not a marionette. While this isn't truly part of how she looks, it can be noted that her voice bears witness to both seagulls and crows, in that it is somehow both raw and screeching, a combination she refers to as "husky," with a faint chicken warble when it moves into her rare "bedroom" voice.

And now, yes now, let talk more of how she actually looks, aside from being quite small, but the part one might notice first. Jesrith's skin is a translucent apricot, the deep blue of her bones causing a shadow dance from her skeleton. Her eyes are colorless, though they appear white due to a soft glow that almost seems to come from behind or through her eyes. Oddly enough, she has no vision problems. Her mane and tail, blue and dark red respectively, are long and rather wavy, almost seeming to move by themselves, almost as though they are underwater or gravity does not hold them. This isn't true, as the hairs themselves are a strange blend with scales and hold the hair higher than even most hairsprays could. Her ears are tipped in what appear to be fin spine's from a fish, ending in a few blue spots that occasionally seem to glow. She has a few almost coral-like growths on her front legs, but it is her tail that makes her really more than a little odd. Her top part of her tail, before the hair mixes in, is almost a combination of a bat, a butterfly, and a fish. Claws and hard edges and bluey lights. It's not easy to explain, but her ref is somewhat explicit.

da Analas is quiet and collected when she wants to be, a lady in a few definitions of the term. Her outward grace is nearly negated once she opens her mouth, for above all she values strength and truth and, it appears at times, the sound of her own voice. She judges quickly and scorns quicker still. This being said, she tends not to make first introductions unless she has somehow deemed you worthy of her respect and able to draw her closer to the mystical realm that she deems importance. These are also the only people she will be slightly less honest with, as they "deserve" it, "deserve" to hear pretty platitudes,their egos bolstered until they realize she is wondrous because she sees their inherent wonder.

Jesrith understands that she is not a true leader. Middle management at best, though she prefers the term of "special assistant." While she has a very strict belief as to the worth of any single creature and is long willing to prove all the reasons that you are really quite wrong, she believes she is a flexible person as her morals are somewhat considered "flexible." She rarely outwardly goes after her own goals, preferring to almost "pork barrel," silently pushing whatever she's decided she presently wants as she while doing everything (not even being facetious) that whoever she sees as her queen (used for both males and females) desires.

The translucent mare enjoys watching the sexual advances of others. However, she really doesn't care much about sex. She's not asexual, really, but the rotten lays she's had has caused her to think of it just as something bored people do. She would much rather get into steamy, non-physical relationships. Basically a flirt who rarely lets anyone who responds get anywhere. But fortune favors the bold, so we'll see.

Born to Josrun den Saya and Vasrya da Analas, Jesrith was the oldest child they wished had been born never. Heir to an imaginary throne, they imagined that she would be a queen someday, that she would coming just know that she's a huge disappointment to life
psychic poison manipulation ability to influence emotions using minicule, rarely visible because they're created in her mind creatures that infect the host until they die

apprentice : really can't do much at all. may be able to suggest that someone gets too apathetic to talk to her even if that was their original intention. and only maybe. and only if she really concentrates. Even then, probably not. More likely, she can enhance feelings they already have. "She looks like a child, but she's so pretty" to "She looks like a child, and hitting on a child would be creepy let's just not."

adept : able to affect more emotions than just apathy, namely sadness, anger, and distaste. These changes happen only in her presence - she can't manipulate someone into being disgusted by their perfect boyfriend once they move away from her - but the effect may return when they see Jesrith again.

master : emotions affected now include almost everything, though it's rarely very strong unless it's for a short amount of time. For instance, she can poison someone "happy" or "angry" but if she tries for "joy" or "enraged" they would last minutes. It is more common that the emotion is like a taste in your mouth - there, and possibly unpleasant, but not especially prevalent.

virtuoso - can now poison emotions, large and small, and it will linger for awhile. In fact, unless she's very careful, these emotions may bleed into other elements of the person's life and she finds it difficult to distort them once they've moved. Of course, those who have trained themselves to without psychic attacks or even trained themselves to be emotionally strong will find her power not especially difficult to negate.
ref and design by Jaravina
blinky by Esa82
ref and design by Jaravina
blinky by Esa82
ooc tiyre
posts8 view all
rank Nonpartisan
age & season 6 Winter ❅
species Equine
height 13.3hh
sex Mare
mate None
status Offline
crystals 80

Jesrith's Signature

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