Fimbulvetr

Nevermore

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Arête & Tywin

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Occupied Territory

Sovereign: Andante


Tryggr Holdings


Far west, away from the center of Slidr River Valley, a lonely mountain rests within a nest of deep forest. Here, the Tryggr House has laid claim, stealing this portion of land from the Ambrosius in ancient history. Through rivers and precarious trails one can find themselves stumbling into the dark, almost alive, forest of Tryggr. Fauna from deer to boars are constantly shifting and moving through the trees, giving the old oak and fir a quiver of life that is ominous but mesmerizing

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Berg-Risi

Founded by the infamous and long fallen Dehaan, an outcropping high upon the mountain serves as the home of Tryggr sovereign and their immediate herd. Old, decrepit, and crumbling walls of rock a long forgotten hold, covered in lichen and blackened from the elements, remains from times long past. This skeleton of the ancient past sits on the edge of Berg-Risi’s primary outcropping, offering a natural “fence” to protect fools from tumbling to their death but little else. The elevation of this particular area offers a clear and all-consuming view of the realm below if the fog decides to allow such.

Spindling firs stretch high and lean this way and that, some seeming to teeter on the high cliff faces, ready to pull their roots from the loose soil and plummet down the mountainside. High winds howl in the night as they slice through the darkened stone summit, making it difficult for those winged to fly; though it is not entirely impossible. Thin streams and rivers fall from the snowless top, rushing along the rock and loose grounds and tumbling down into the commons far below to meet Blár Stream and it’s children.

Rumors linger on the lips of the oldest remaining Slidr River Valley inhabitants that beasts rest on the high and impassable peaks of Tryggr’s lonely mountain. Sometimes brilliant, iridescent feathers are found nestled among the rocks or trees, and other times veined but stunning emerald scales the size of an average equine’s hoof. Perhaps someday the mystery will be solved, but for now, bored Tryggr folk still speculate what creature hides at the head of Berg-Risi.

dawn by Zuriel
12-17-2018 @ 01:54 PM

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Brekka

Arguably the darkest of pitch in all of the West, Brekka’s woodlands serve as both a natural buffer for new comers who wish to enter Berg-Risi and haunting forest to test those who wish to make homage here. From years of avalanches and landsides, a series of natural terraces rests along the eastern side of Berg-Risi’s mountain, evident by the dramatic shifts in the tree tops as they lower themselves into the otherwise smooth and undulating vale. This shadowed realm is eternally blanketed in darkness, with little silver light streaming through breaks in the otherwise thick canopy of fir and evergreen.

The most northern of the living terras of the west, Brekka seems to absorb the brunt of the climate change. While Berg-Risi is the first to grow cold with snowfall, Brekka is the first to icy over. Damp – but no so much as the Southern territories in Vromme – this fertile land is incredibly convenient for those who wish to harvest or farm the local herbs and fungi that seem to thrive within the West. In times of old, those of Brekka took their position in juxtaposition to Berg-Risi very seriously; they were ultimately the gate-keepers for their sovereign.

As wild and uncanny as the Herda Hillside with the darkness and depths one might except from a shallow cave, Brekka offers just enough privacy while also bolstering a fortress-like position. To have the high ground is to have the advantage, and no one can sneak to the back of Brekka.

for acts of bravery by Andante
12-08-2018 @ 02:39 PM

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Arrhule

Along the southern side of the mountain a deep and lacerating ravine tears through Tryggr’s lonely mountain, separating a section so that it stands entirely on its own fruition. Beneath the outcropping of Berg-Risi this jutting passage jags through the dark stone wide in girth and frightful in depth. Like broken claws the crest of Arrhule rises, threatening the very divines on high with its malice. But do not fear, traveler, for not everything is as it seems. Below, far below, along the throughs of the winding scar in the mountain are fertile outcroppings nestled betwixt the stone and a shallow stream gliding its way through the shadows.

Private and remote, not many happen across Arrhule by chance. It is supple in earth, like much of the Tryggr holds, but relatively flat in comparison. Some speculate that the ravine was cast by a beast in ancient times, for its unaccustomed even terrain (though not entirely, just less undulated than neighboring realms) and clear cut walls. While upon close inspection they are still jagged, some cavernous with overhangs cut by deep river waters long dried and gone, from a distance Arrhule could have been carved by a god’s knife, true and polished.

But where there is the picturesque, covert green passages there are also deep caves. Bats fly from them in the twilight, adding a natural echoing song to the sunsets as the hold rests their head to sleep, but some paranoid minds may find only fright by this estranged territory.

but tonight you're a stra... by Arête
12-14-2018 @ 05:03 PM


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