Welcome to Slidr River Valley, home to the strong, the brave, and the resilient. Challenging the odds surmounting against them, the Houses of equine fight in a power struggle for ultimate control over the Valley. With the Bloodless fading away after the First Great Winter of Three, Fimbulvetr, the Slidr River Valley is in a state of discord as the Houses throw themselves into an arms race for power. From predators to the gods themselves every day ushers in a new obstacle to overcome. Fimbulvetr is a literate intermediate-advanced fantasy horse role-play with a survivalist concept. The environment is designed to work against your characters as they move forward in their journey through the arcana riddled realm of Slidr River Valley. With an immense history and lore, we encourage our members to create locals and "outsiders" alike.

▶︎ 9.9.18 We are holding an activity check! (Read more!)

8.15.18 New and improved spotlights have arrived! Vote for your Of the Season now! (Read more!)

07.25.18 Please welcome Cinder and Agrize to the staff team!

07.24.18 Mandate updates, House leadership, and new layouts! Whaaa? (Read more!)

07.02.18 Mod auditions, SWP updates, and OTM announcements, oh my! (Read more!)

06.25.18 OTM nominations are open for July! (Read more!)

06.10.18 A much needed (brief) update has been posted. (Read more!)

03.27.18 Several OOC actions can now be redeemed for crystals! (Read more!)

03.21.18 The Slidr River Valley now has a (wip) map! (Find it here!)

03.12.18 Fim has some new staff! Congratulate Briallu and Randalin next time you seen them! (Read more!)

03.05.18 Moderator auditions are upon us! Think you can benefit Fim as a staff member? (Read more!)

02.28.18 Clarifications have been made to the "How To Join" section of the guide book, and OTMs have been announced! (Read More!)

02.25.18 OTM voting has opened! Select your winners today! (Read more!)

02.21.18 OTM nominations are open! (Read more!)

02.14.18 Happy Valentine's Day everyone! Fim is announcing Auditions for the Ambrosius Sovereign and a new Spiritborne! (Read more!)

02.13.18 "Kcsssh, Houston, we're ready for landing..." You heard it! The new Fim is open! (Read more!)

Autumn Year 501 | The heat has broken, and the trees of the Valley begin their transition from emerald to citrine and rubine. The temperatures steadily drop as the progression of Autumn claims all of the Slidr River Valley and plunges it into the hallowed solstace. Snow already weightlessly falls from the sky on cold nights - especially to the North and West. The Laurel Alps and Frior Mountain Range begin the process of wrapping themselves in thick white blankets of snow, leaving the once purple snowcapped border of the continent a stark white crescendo on the horizon. To the East, the heat wave has finally broken. The staggering temperatures have fallen simply from the harsh miles of wind sweeping from the mountainous vales and into the bowl of the desert. Those huddling in the Frekr Oasis for salvation will find the nights frigid. Best light the plinth fires and stock up for the winter, for it is just around the corner.


▶︎ 09.17.18 Vromme's throne is once again empty! Will someone come forward to claim it? (Read more!)

09.01.18 Autumn has descended upon the Slidr River Valley and Vetr Wasteland!

06.14.18 SWP alert! The gory remains of killings litter the Red Wood's Last Stand. What could this mean for the Valley? Read more!

05.15.18 Vromme's throne has been claimed! All hail Geminus!

04.28.18 Vromme's throne is empty and needs a new Sovereign! (Read more!)

04.07.18 Strange forces awaken in the territories! What ever could have caused them? Ambrosius, Vromme, Tryggr, and Exiles. And Andante takes the Tryggr throne!

03.13.18 An Ambrosius Sovereign rises; long live Caelian!

02.15.18 An aurora borealis is shining at Smár Lake! Check it out!

Character of the Season

Faelan!

Thread of the Season

Blood Moon Falling!
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Vromme Holdings
The House of Vromme has established themselves in the upper lowlands of Slidr River Valley, a moist and sentient region. While a musky stench may linger in the air, there is an abundance of fresh vegetation and easy water access to all of the inhabitants. It is, perhaps, the easiest of the land to live within simply due to the availability of food and drink. During the rainy seasons it is not uncommon for this land to swell with over exposure to the elements, and bleed with excess water for weeks upon a time.

Eng
With privilege comes the highest grounds. The royals of the Vromme House reside within Eng, a lush and verdant set of knolls speckled with bogs. Deep within the stagnant and putrid pools, the lingering remains of death can be seen. Yet, do not allow this to sway you, as the blades are sweet and the grounds fertile. They must be, to suit the head of the House. It backs the Slidr River Valley as the Southern Most region, coming to natural rock cliffs that just straight from the ground and skyward. Clouds linger so lowly it is impossible to see where these natural rock walls end, but they offer quite the backdrop of any Vromme ceremonies, as they too are moss laden, vine covered, and nested upon by all local avian species.



Governed by: Vacant
An Empty Throne by Davaros Yesterday, 07:30 PM
Grosugr
Home to the largest river within Vromme Holdings, Grosugr is wetter than most of the other areas in the kingdom. The footing always has a slickness to it unfitting for quick gallops, but the grasses grow tall and strong, and even at times over the heads of the equine. It's hard to see the trailing rivers and springs that feed off of the Grosugr river save for the areas where the grass breaks. There seems to be no escape from the mud either except for when it freezes in the Winder, and those who live here must welcome the constant filth. But the wise crane and loon love to make this river hold their home, and fill the atmos with their beautiful cries.



Governed by: Vacant

Gras
The second highest area, this region of the Vromme Holdings is mainly lowlands, with the furthest north the driest - and that being said, there is still a dark coloration and richness in the soil only found within Vromme. If one is observant enough, they can watch the transition of the soil from the central territories as it enlivens and the grasses green. Considered the first line of defense, Gras is a territory many must pass through to reach Eng and most of Grosugr.

Governed by: Vacant



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