Welcome to Slidr River Valley, home to the strong, the brave, and the resilient. Challenging the odds surmounting against them, the Houses of equine fight in a power struggle for ultimate control over the Valley. With the Bloodless fading away after the First Great Winter of Three, Fimbulvetr, the Slidr River Valley is in a state of discord as the Houses throw themselves into an arms race for power. From predators to the gods themselves every day ushers in a new obstacle to overcome. Fimbulvetr is a literate intermediate-advanced fantasy horse role-play with a survivalist concept. The environment is designed to work against your characters as they move forward in their journey through the arcana riddled realm of Slidr River Valley. With an immense history and lore, we encourage our members to create locals and "outsiders" alike.

▶︎ 8.15.18 New and improved spotlights have arrived! Vote for your Of the Season now! (Read more!)

07.25.18 Please welcome Cinder and Agrize to the staff team!

07.24.18 Mandate updates, House leadership, and new layouts! Whaaa? (Read more!)

07.02.18 Mod auditions, SWP updates, and OTM announcements, oh my! (Read more!)

06.25.18 OTM nominations are open for July! (Read more!)

06.10.18 A much needed (brief) update has been posted. (Read more!)

03.27.18 Several OOC actions can now be redeemed for crystals! (Read more!)

03.21.18 The Slidr River Valley now has a (wip) map! (Find it here!)

03.12.18 Fim has some new staff! Congratulate Briallu and Randalin next time you seen them! (Read more!)

03.05.18 Moderator auditions are upon us! Think you can benefit Fim as a staff member? (Read more!)

02.28.18 Clarifications have been made to the "How To Join" section of the guide book, and OTMs have been announced! (Read More!)

02.25.18 OTM voting has opened! Select your winners today! (Read more!)

02.21.18 OTM nominations are open! (Read more!)

02.14.18 Happy Valentine's Day everyone! Fim is announcing Auditions for the Ambrosius Sovereign and a new Spiritborne! (Read more!)

02.13.18 "Kcsssh, Houston, we're ready for landing..." You heard it! The new Fim is open! (Read more!)

Summer Year One | The sun is high and it is long, and with it as are the days. Summer has claimed the entirety of the Slidr River Valley and in doing so has cast higher, comportable temperatures throughout the Southern and Central territories. The Western still boasts snow capped mountains, but mud slides are frequent and they are heavy. The North remains green, just warm enough to cultivate and brood the new life there, but the further you tred the lower the temperatures fall, their mountains still ice cladden and snow tipped. The East, the poor souls, is sweltering. At night the temperatures drop to the Valley's daily warmth. Little can be done to add comfort, and each day the Oasis becomes drier and drier...

▶︎ 06.14.18 SWP alert! The gory remains of killings litter the Red Wood's Last Stand. What could this mean for the Valley? Read more!

05.15.18 Vromme's throne has been claimed! All hail Geminus!

04.28.18 Vromme's throne is empty and needs a new Sovereign! (Read more!)

04.07.18 Strange forces awaken in the territories! What ever could have caused them? Ambrosius, Vromme, Tryggr, and Exiles. And Andante takes the Tryggr throne!

03.13.18 An Ambrosius Sovereign rises; long live Caelian!

02.15.18 An aurora borealis is shining at Smár Lake! Check it out!

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Blár Streams
Streams and rivers follow the lands as they descend away from the Valley in a natural divet, babbling beneath the hangings of grasping trees and their vines. The waters are shallow, and their beds rocky, with only frogs and toads calling them their home. In the dry seasons, the streams are small, but their paths still prominent. One waterfall breaks the Blár Stream, tumbling some distance until it slips into the base of the Tryggr mountain range.
trøllabundin. by Hel 07-04-2018, 03:21 AM
Herða Hillside
Tryggr's lands begin with the hills stretching along their mountain home. Thick with tree, the canopies hide the forest floors well. At times it could be treacherous to venture if the grounds are moist, so caution must be had. Equine take great pride in learning these hills, and mastering them in the name of Tryggr, for they are rather confusing without the direct sight of the sun, and are difficult to navigate for new comers. Gaping holes which appear to be collapsed cave entries dot the hillside, causing debate on their mystery.
| sins of the father by Tywin 08-15-2018, 12:49 AM
Tryggr Holdings
Far west, away from the center of Slidr River Valley, a lonely mountain rests within a nest of deep forest. Here, the Tryggr House has laid claim, stealing this portion of land from the Ambrosius in ancient history. Through rivers and precarious trails one can find themselves stumbling into the dark, almost alive, forest of Tryggr. Fauna from deer to boars are constantly shifting and moving through the trees, giving the old oak and fir a quiver of life that is ominous but mesmerizing.

Sovereign: Andante
A Beautiful Melody by Ezera 08-09-2018, 06:52 AM
Laurel Alps
The western most realm resides the largest of the mountain ranges; the Laurel Alps. Ram, puma, and perhaps spirits alike roam these frosty peaks. Fir are the only trees resilient enough to grow, and the springs are almost always frozen over. It may be a fantastic location for adventure, but one shouldn't let their guard down. If the frigid temperatures don't get you, the hardy local fauna will. These mountains, like some other realms, come to an abrupt end. The ground almost defies gravity; chucks of the mountain have fallen sheer and deep into the ground, while others just straight up with vertical walls. Great eagles mark this impassable stretch of mountain, and not much else.

The Theory of Everything by Andante 08-16-2018, 01:43 AM

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