Welcome to Slidr River Valley, home to the strong, the brave, and the resilient. Challenging the odds surmounting against them, the Houses of equine fight in a power struggle for ultimate control over the Valley. With the Bloodless fading away after the First Great Winter of Three, Fimbulvetr, the Slidr River Valley is in a state of discord as the Houses throw themselves into an arms race for power. From predators to the gods themselves every day ushers in a new obstacle to overcome. Fimbulvetr is a literate intermediate-advanced fantasy horse role-play with a survivalist concept. The environment is designed to work against your characters as they move forward in their journey through the arcana riddled realm of Slidr River Valley. With an immense history and lore, we encourage our members to create locals and "outsiders" alike.

▶︎ 06.10.18 A much needed (brief) update has been posted. (Read more!)

03.27.18 Several OOC actions can now be redeemed for crystals! (Read more!)

03.21.18 The Slidr River Valley now has a (wip) map! (Find it here!)

03.12.18 Fim has some new staff! Congratulate Briallu and Randalin next time you seen them! (Read more!)

03.05.18 Moderator auditions are upon us! Think you can benefit Fim as a staff member? (Read more!)

02.28.18 Clarifications have been made to the "How To Join" section of the guide book, and OTMs have been announced! (Read More!)

02.25.18 OTM voting has opened! Select your winners today! (Read more!)

02.21.18 OTM nominations are open! (Read more!)

02.14.18 Happy Valentine's Day everyone! Fim is announcing Auditions for the Ambrosius Sovereign and a new Spiritborne! (Read more!)

02.13.18 "Kcsssh, Houston, we're ready for landing..." You heard it! The new Fim is open! (Read more!)

✿ Spring Year One | After so, so long vibrant green begins to peak through the fertile mud washed in from the heights of the mountains. Buds are peaked through their baby leaves and the trees are blossoming with new emerald leaves. Fawns peek through the forests and fields and birdsong has returned to the Valley. The entirety of Slidr River Valley is open to it's people. With the rising temperatures and the increasing life, predators abound. Careful, travelers, for they lurk almost everywhere.

▶︎ 06.14.18 SWP alert! The gory remains of killings litter the Red Wood's Last Stand. What could this mean for the Valley? Read more!

05.15.18 Vromme's throne has been claimed! All hail Geminus!

04.28.18 Vromme's throne is empty and needs a new Sovereign! (Read more!)

04.07.18 Strange forces awaken in the territories! What ever could have caused them? Ambrosius, Vromme, Tryggr, and Exiles. And Andante takes the Tryggr throne!

03.13.18 An Ambrosius Sovereign rises; long live Caelian!

02.15.18 An aurora borealis is shining at Smár Lake! Check it out!

Character of the Month


Thread of the Month

Chartruese and Wine!
Ad & Aff Plotting Updates FAQ Arcana History Graphics Discord

[O] | to these gods you cannot pray


6 Autumn ☁
played by Soupi
135 crystals
15 posts


"have you died before?"

The Marshlands reminded her of the darkness that lingered on the outskirts of her mind. No matter the time of the year, the atmosphere hung in the air with a dampness which leaned upon any who ventured. Hel didn't like to venture too far from Tryggr. While she had skirted the vast entirety of the Slidr River Valley with the hoard that hounded through the territories without regulation before, she didn't appreciate leaving the sanctity of home since her accident. It was funny. The concept of a 'home' hadn't been something she'd sought after in her youth. Unbridled freedom, a world serving as your homeland rather than a hovel as an abode... it was all far more attractive then the sedentary lifestyle of a homestead. Now? Her spine itched and crawled with uncertainty as her fiery mottled fores dug through the wet grounds. The earth had swelled, impregnated with the melting winter snow.

Everything would be muddy for weeks.

The mud suited her though. While the travel itself upset her, had her teetering along a fine line of afraid or uncertain, the thick filth that clung to her legs and splattered her leather strappings was nostalgic. Countless training sessions had been held in mud. It was to "learn how to properly fight, since a battle field was never perfect", or something to the effect. The verbiage was lost on her far too distracted mind. But the cool, drying mud brought some form of calm to her otherwise racing heart. The fractured soul that remained of the once veteran warrior skulked further into the Marshlands, the obsidian of her extremities masked almost in entirety by the thickness of the muck. Despite the fresh spring, insects already flit across the verdant glass-like surface of the pools. Some even flew about the trees, their buzzing wafting in and out with the proximity of their paths. If the abhorrent flies had already started breeding she could only imagine this place when the summer time came.

Fiery daggers drug through the mire, collections of muddied water pooling at every hoof fall. It was cool on her hooves, not like the bite of ice but a soothing caress of chill that re-energized her. Despite the reminder of the darkness that haunted her every waking - and, who was she fooling, sleeping as well - moment, Hel didn't mind this putrid, filthy place. At least, for now

WC: 400 | Tagged: Kaleysus or open

table by soupi

powerplay excused
within reasonable limits!
always tag responses.

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