Welcome to Slidr River Valley, home to the strong, the brave, and the resilient. Challenging the odds surmounting against them, the Houses of equine fight in a power struggle for ultimate control over the Valley. With the Bloodless fading away after the First Great Winter of Three, Fimbulvetr, the Slidr River Valley is in a state of discord as the Houses throw themselves into an arms race for power. From predators to the gods themselves every day ushers in a new obstacle to overcome. Fimbulvetr is a literate intermediate-advanced fantasy horse role-play with a survivalist concept. The environment is designed to work against your characters as they move forward in their journey through the arcana riddled realm of Slidr River Valley. With an immense history and lore, we encourage our members to create locals and "outsiders" alike.

▶︎ 06.10.18 A much needed (brief) update has been posted. (Read more!)

03.27.18 Several OOC actions can now be redeemed for crystals! (Read more!)

03.21.18 The Slidr River Valley now has a (wip) map! (Find it here!)

03.12.18 Fim has some new staff! Congratulate Briallu and Randalin next time you seen them! (Read more!)

03.05.18 Moderator auditions are upon us! Think you can benefit Fim as a staff member? (Read more!)

02.28.18 Clarifications have been made to the "How To Join" section of the guide book, and OTMs have been announced! (Read More!)

02.25.18 OTM voting has opened! Select your winners today! (Read more!)

02.21.18 OTM nominations are open! (Read more!)

02.14.18 Happy Valentine's Day everyone! Fim is announcing Auditions for the Ambrosius Sovereign and a new Spiritborne! (Read more!)

02.13.18 "Kcsssh, Houston, we're ready for landing..." You heard it! The new Fim is open! (Read more!)

✿ Spring Year One | After so, so long vibrant green begins to peak through the fertile mud washed in from the heights of the mountains. Buds are peaked through their baby leaves and the trees are blossoming with new emerald leaves. Fawns peek through the forests and fields and birdsong has returned to the Valley. The entirety of Slidr River Valley is open to it's people. With the rising temperatures and the increasing life, predators abound. Careful, travelers, for they lurk almost everywhere.

▶︎ 06.14.18 SWP alert! The gory remains of killings litter the Red Wood's Last Stand. What could this mean for the Valley? Read more!

05.15.18 Vromme's throne has been claimed! All hail Geminus!

04.28.18 Vromme's throne is empty and needs a new Sovereign! (Read more!)

04.07.18 Strange forces awaken in the territories! What ever could have caused them? Ambrosius, Vromme, Tryggr, and Exiles. And Andante takes the Tryggr throne!

03.13.18 An Ambrosius Sovereign rises; long live Caelian!

02.15.18 An aurora borealis is shining at Smár Lake! Check it out!

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Slidr Lake
The heart and life of the Fimbulvetr is the lake that breathes life into the rivers of its namesake. The Slidr Lake is a massive body of fresh water, always sparkling with life and brimming with bass. All wildlife know that when times are hard, the Lake will always provide for them. Tucked between vales and walls of thick fir trees, it is a picturesque location, and one of the easily accessible. During the winter times, foals play games of bravery and courage by testing the ice across the lake.
South of Somewhere by Ezera 04-25-2018, 03:25 AM
Marshlands
Air here hangs with a thickness of life. Everything about the Marshlands is damp, from the oozing, stank waters to the moss clinging to the gnarled trees. One of the main rivers from the Slidr Lake feeds this wetland and stretches on for miles within, twisting and turning. There are rumors that spirits linger here that have fallen in the bogs. Tread carefully, wanderer, or you may end up like many of the skeletons that rest beneath the stagnant pools.
| to these gods you canno... by Hel 03-30-2018, 11:54 AM
Marshian Woods
Spilling from the wetlands to the South, a thick wood grows from the fertile soil. Trees suffocating in vine and moss create a compact and claustrophobic environment. There is beauty to be found in the natural braiding and greenery, but one must have the eye for it. Still damp and wet, hooves sink with rivulets of water filling at their feet, a darkness seems to loom. In the twilight, the Marshian Woods become difficult to navigate. The offer a natural buffer - if not deterrent - to the Southern swamp holds of Vromme.
lace & steel by Isolde 06-11-2018, 10:54 PM
Red Wood's Last Stand
Cusping the northeastern outskirts of the central region, the great Red Wood stretch towards the cloudy heaven's, much like the Bifrost, mighty and ancient guards of the Slidr River Valley. During the sunset and sunrise the forests shroud the realm in shadow due to the height, and it is not uncommon for fireflies to dance during these times. Be weary, however. The Dire Wolves call this place home, although fleeting as they may seem.
Blood Moon Rising by Caelian 5 hours ago

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